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        • Term
          • field of view (FOV)
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        • Definition(s)
          • Field of view (FOV) is the amount of game view that is on display during a game.An appropriate FOV is different depending on how far the player is away from a display.PC games should be designed with a high FOV of around 85-110 because players normally sit closer to their display. Console games should be designed with a lower FOV of around 55-75 because their players usually sit further from a display; normally the distance between a couch and a TV. PCGamingWiki
        • Example sentence(s)
          • In the end, right now we have the full control over how the guns look in the game while being able to offer the beloved Field of View slider and letting you play the way you want, with the complete resolution and FoV freedom - The Astronauts by
          • Instead, If you struggle at spotting and aiming enemies at a mid and long range, a lower field of view value will benefit your gameplay. - Esports Tales by
          • If the field of view is significantly different to what the eye/brain expects to see, it can result in motion sickness. This can be extreme, resulting in nausea and disorentation strong enough that play duration in excess of a few minutes can become impossible. - Game accessibility guidelines by
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    • Romanian
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        • Term
          • câmp vizual
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        • Definition(s)
          • În jocurile video care se desfășoară prin perspectiva personajului (așa-numite jocuri la persoana întâi), câmpul vizual reprezintă limitele imaginii vizibile pe ecran („prin ochii personajului”). Unele jocuri permit reglarea și modificarea câmpului vizual de către jucător, astfel încât acesta să cuprindă mai mult sau mai puțin din mediul în care se desfășoară acțiunea jocului, pentru a imita cât mai fidel câmpul vizual din viața reală etc. Own research - by Florin Ular
        • Example sentence(s)
          • „Joc NEED FOR SPEED SHIFT pentru PS3 Câmpul vizual se modifica in functie de viteza masinii.” - eMag by Florin Ular
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